Textadept 12.3 Manual

Contents

  1. Introduction
  2. Getting Started
  3. User Interface
  4. Working with Files and Projects
  5. Adept Editing
  6. Compile, Run, Build, and Test
  7. Modules
  8. Themes
  9. Scripting
  10. Compiling
  11. Appendix

Introduction


Overview

Textadept

Textadept is a fast, minimalist, and remarkably extensible cross-platform text editor for programmers. Written in a combination of C, C++, and Lua and relentlessly optimized for speed and minimalism over the last 15+ years, Textadept is an ideal editor for programmers who desire endless extensibility without sacrificing speed and disk space, and without succumbing to code bloat and a superabundance of features. The application has both a graphical user interface (GUI) version that runs in a desktop environment, and a terminal version that runs within a terminal emulator.

Textadept is fast. It starts up instantly and has a very responsive user interface. C and C++ code is about as fast as you can get, and Lua is widely regarded as being one of the fastest scripting languages available.

Textadept is minimalist. Not only is this evident in the editor’s appearance, but its C and C++ core is limited to around 2000 lines of code and its Lua extension code tries to avoid going beyond 4000 lines. After more than 15 years of development, Textadept contains roughly the same amount of code since its inception while significantly improving year after year.

Textadept is remarkably extensible. It was designed to be that way from the beginning; the editor’s features came later. Most of Textadept’s internals are written in Lua: syntax highlighting, opening and saving files, and search and replace, to name a few. Textadept gives you nearly complete control over the entire application using Lua. Capabilities like navigating within the editor, changing menus and key bindings on the fly, handling core events, and highlighting the syntax of new programming languages are possible. The editor’s potential appears limitless.

Split Views

About This Manual

This manual uses the following typographical conventions:

Key bindings use the following modifier key representations:

Modifier Windows and Linux macOS Terminal
Control Ctrl ^ ^
Alt Alt M-
Command N/A N/A
Shift Shift S-

This manual uses the following terminology:

Finally, this manual assumes you are familiar enough with the Lua programming language that you can understand the simple code samples spread throughout the manual’s contents. If you would like to quickly get up to speed, or need a refresher, the excerpt from Lua Quick Reference may be of help.

~/.textadept

Textadept stores all settings and user data in a local user directory that varies, depending on the platform. This directory can also be configured using command line arguments. On Windows systems, the default user directory is C:\Users\username\.textadept\ or C:\Documents and Settings\username\.textadept\; on macOS, the default user directory is /Users/username/.textadept/; and on Linux, it is /home/username/.textadept/. (Substitute username for your actual user name.) From this point forward, the manual will use ~/.textadept/ in place of any platform-specific user data directory.

There is a special file, ~/.textadept/init.lua, that Textadept will create for you if it does not already exist. This file is what you use to configure Textadept, specify your preferences, and customize what the application does when it starts. For example, you can use this file to set a color theme, specify default buffer and view settings, change the settings of existing modules, load custom modules, configure key bindings, extend menus, enhance support for file types and programming languages, and run arbitrary Lua code. These topics will be covered throughout the manual. Textadept’s comprehensive Lua API lists, among other things, all configurable settings for buffers, views, and modules. You can open your ~/.textadept/init.lua file via the “Edit > Preferences” menu item.

Here is a simple ~/.textadept/init.lua for illustration:

-- Adjust the default theme's font and size.
if not CURSES then
	view:set_theme('light', {font = 'Monospace', size = 12})
end

-- Always use spaces for indentation.
buffer.use_tabs = false
buffer.tab_width = 2

-- Always strip trailing spaces on save, automatically highlight the current
-- word, and use C89-style block comments in C code.
textadept.editing.strip_trailing_spaces = true
textadept.editing.highlight_words = textadept.editing.HIGHLIGHT_CURRENT
textadept.editing.comment_string.ansi_c = '/*|*/'

-- Create a key binding to the "Edit > Preferences" menu item.
if not OSX and not CURSES then
	keys['ctrl+,'] = textadept.menu.menubar['Edit/Preferences'][2]
end

-- Load an external module and bind a key to it.
local lsp = require('lsp')
keys['ctrl+f12'] = lsp.goto_declaration

-- Recognize .luadoc files as Lua code.
lexer.detect_extensions.luadoc = 'lua'

-- Change the run commands for Lua and Python
textadept.run.run_commands.lua = 'lua5.1 "%f"'
textadept.run.run_commands.python = 'python3 "%f"'

-- Always use PEP-8 indentation style for Python files, and spaces for YAML files.
events.connect(events.LEXER_LOADED, function(name)
	if name == 'python' or name == 'yaml' then
		buffer.use_tabs = false
		buffer.tab_width = 4
	end
end)

Note: ~/.textadept/init.lua must not call any functions that create buffers and views (e.g. ui.print(), io.open_file(), and buffer.new()) at file-level scope. Buffers and views can only be created within functions assigned to keys, associated with menu items, or connected to events.


Getting Started


Requirements

In its bid for minimalism, Textadept depends on very little to run. On Windows and macOS, it has no external dependencies. On Linux, the GUI version depends only on Qt or GTK (cross-platform GUI toolkits), and the terminal version depends only on a wide-character implementation of curses like ncurses(w). Most Linux systems either already have these dependencies installed, or they are readily available from a package manager.

Windows 10 (64-bit) and macOS 11 are the minimum required operating systems. Linux has no defined minimum.

Download

Textadept releases can be found here. Select the appropriate package for your platform. A comprehensive list of changes between releases can be found here. You can also download a separate set of modules that provide extra features and functionality to the core application.

Windows Note: antivirus software may flag the Windows package as containing a virus or malware. This is a false-positive, likely due to Textadept’s terminal version executable, which is a console application.

The following table lists Textadept’s approximate download and installation size for each platform.

Platform Download Size Installed Size
Linux 7 MB 23 MB
Windows 16 MB 37 MB (7 MB without bundled Qt Runtime)
macOS 23 MB 59 MB (14 MB without bundled Qt Runtime)

Note: the Windows and macOS platform packages each contain two executables: one for the GUI version of Textadept, and one for the terminal version. The Linux platform package contains three executables: one for Qt, one for GTK, and one for the terminal.

Installation

Installing Textadept is simple and easy. You do not need administrator privileges. On Windows and Linux, simply unpack the archive anywhere. On macOS, unpack the archive and move Textadept.app to your user or system Applications/ directory like any other macOS application. The macOS archive also contains a ta script for launching Textadept from the command line. You can put this script somewhere in your $PATH (e.g. /usr/local/bin/), but this is completely optional.

If you downloaded Textadept’s extra set of modules, you can unpack its contents into Textadept’s directory (thus merging the modules/ directories) on Windows and Linux. On macOS, it is recommended to create a ~/.textadept/ directory (if it does not already exist) and unpack the modules there (thus creating or merging the modules/ directory).

Note: Textadept generally does not auto-load modules, so you will need to load at least some of those extra modules manually. For example, in your ~/.textadept/init.lua:

require('lsp')
require('file_diff')
require('spellcheck')

Updating

Textadept releases typically occur on the first day of the month every 1-2 months. There is no auto-update process. (Textadept does not connect to the internet; it’s just a text editor.) Simply download the new version and copy its contents into your current installation, overwriting any existing files and directories.

Running

Linux    macOS    Win32    curses

Run Textadept on Windows by double-clicking textadept.exe or textadept-curses.exe. On macOS, double-click Textadept.app or invoke the ta script from the command line. On Linux, invoke textadept or textadept-curses from a file browser, run dialog, terminal, etc.

For convenience, you can create shortcuts to the executables on the Windows Desktop, Start Menu, Quick Launch toolbar, etc. On macOS, you can pin the app to your dock. On Linux, you can use Textadept’s src/textadept.desktop and src/textadept-curses.desktop files: either (1) create a symbolic link to the executables from somewhere in your $PATH (e.g. /usr/local/bin/) and then copy those desktop files to a Freedesktop.org-specified applications directory on your system (e.g. /usr/local/share/applications or ~/.local/share/applications/); or (2) edit those desktop files with the absolute path to the Textadept executables and then copy those desktop files to an applications directory; or (3) edit those desktop files with the absolute path to the Textadept executables and then double-click the desktop file you want to run. By copying Textadept’s desktop files to an applications directory on your system, Textadept will show up in your desktop environment’s menu system (GNOME, KDE, XFCE, etc.). You can properly set Textadept’s icon by either copying Textadept’s core/images/textadept.svg to a Freedesktop.org-specified “hicolor” theme directory (e.g. /usr/share/icons/scalable/apps or ~/.local/share/icons/scalable/apps), or by editing Textadept’s desktop files to set “Icon” to the absolute path to core/images/textadept.svg.

Textadept accepts a variety of command line arguments, which are listed in the table below.

Option Arguments Description
-e, --execute 1 Run the given Lua code
-f, --force 0 Forces unique instance
-h, --help 0 Shows thisa
-l, --line 1 Jumps to a line in the previously opened file
-L, --lua 1 Runs the given file as a Lua script and exits
-n, --nosession 0 No state saving/restoring functionality
-p, --preserve 0 Preserve ^Q and ^S flow control sequencesb
-s, --session 1 Loads the given session on startupc
-u, --userhome 1 Sets alternate user data directory
-v, --version 0 Prints version and copyright infoa
- 0 Read stdin into a new buffera

aThe terminal version does not support these.
bNon-Windows terminal version only.
cQt interprets --session for itself, so -s must be used.

You can add your own command line arguments using args.register(). For example, in your ~/.textadept/init.lua:

args.register('-r', '--read-only', 0, function()
	events.connect(events.FILE_OPENED, function()
		buffer.read_only = true -- make all opened buffers read-only
	end)
	textadept.menu.menubar = nil -- hide the menubar
end, "Read-only mode")

Note: the -L and --lua option allows Textadept to function as a standalone Lua interpreter. All other command line options listed above or registered have no effect, but they will be available to the script via the global arg table. Textadept defines arg as it is described in the Lua manual: the script name goes at index 0, the first argument after the script name goes to 1, and so on; arguments before the script name (i.e. the Textadept binary and the -L or --lua option) go to negative indices. Textadept does not emulate Lua’s command line options or its default package.path and package.cpath settings.

Textadept can also open files and projects using the command line. For example:

textadept /path/to/file1 ../relative/path/to/file2
textadept /path/to/project/ relative/path/to/file1 relative/file2

Unless a filename is specified as an absolute path, Textadept assumes it is relative to the application’s current working directory (cwd). Textadept’s cwd is initially the command line’s cwd. (If Textadept is not being run from the command line, its cwd is unspecified.) If a project directory is specified, it becomes Textadept’s cwd. (Textadept does not open all files in that directory.) If multiple project directories are specified, the last one becomes the cwd.

By default, Textadept saves its state when it exits. (This state consists of buffers and split views that are open, the list of recently opened files, the application window’s size and maximized state, etc.) If Textadept is not given any files or projects to open, it will try to restore its state at last exit.

Tip: you can explicitly tell Textadept to load a session by name using the -s or --session command line argument. You can disable session functionality using -n or --nosession. Session files are stored in ~/.textadept/, and the default session name is “session”.

The GUI version of Textadept is a single-instance application. This means that after you start Textadept, any time you invoke it again (e.g. opening a file from a file browser or command line), the action happens in the original instance. If you want to run separate instances of Textadept, pass the -f or --force command line flag. On Windows, you can create a shortcut to textadept.exe that passes this flag and use that shortcut to run Textadept. On Linux, you can set up your button or menu launchers to pass the flag to the textadept executable.

Textadept can be run as a portable application. This is useful if, for example, you want to install Textadept onto a flash drive and take it with you for use on multiple machines. Normally, all settings and user data is stored in ~/.textadept/ (a local user directory that varies, depending on the platform). However, this user directory can be controlled using the -u or --userhome command line argument. For example, invoking textadept.exe with the command line arguments -u userdata will read from and store settings and user data to a userdata/ directory located inside an installation of Textadept. You can create a Windows shortcut that passes these command line arguments to the Textadept executable and use that shortcut to run Textadept portably.

Textadept’s user interface has been translated into a few different languages. When the application starts, it attempts to auto-detect your language settings by reading from the $LANG environment variable. If Textadept cannot determine what language to use, or if it does not support your language, it falls back on English. You can manually set your locale by copying one of the locale configuration files from Textadept’s core/locales/ to your ~/.textadept/ directory and renaming it locale.conf. If you would like to translate Textadept into your language, please translate the English messages in core/locale.conf and send me (see README.md) the modified file for inclusion in a future release.

macOS Tip: by default, macOS does not allow GUI applications like Textadept.app to see shell environment variables like $PATH. (The terminal version is unaffected.) Consequently, any features that utilize programs contained in $PATH (e.g. the programs in /usr/bin/ or /usr/local/bin/) will not find those programs. In order to work around this, Textadept automatically invokes a user-created ~/.textadept/osx_env.sh file when the application starts. This script should export all of the environment variables you need Textadept to see. For example:

export PATH=$PATH

Linux Note: providing a single binary that runs on all Linux systems proves challenging, since the versions of software installed vary widely from distribution to distribution. If Textadept will not start on your machine, you will need to compile Textadept manually for your system, which is a very straightforward and easy process.


User Interface


UI

Textadept’s user interface is sleek and simple. It consists of a menu bar, tab bar, editor view, and statusbar. There is also a find & replace pane and a command entry, though Textadept initially hides them both.

Textadept’s titlebar shows the name and path of the current, active buffer. A ‘*’ character, if present, indicates there are unsaved changes in that buffer.

The GUI version of Textadept has a completely customizable menu that provides access to nearly all of the application’s editing features.

Tip: Textadept is largely a keyboard-driven application, so nearly every menu item has a key binding. For at least the GUI version in the English locale on Windows and Linux, each menu and menu item also has a unique mnemonic that can be used to activate it. For example, Alt+E accesses the “Edit” menu, S opens the “Select” sub-menu, and L invokes the menu item that selects the current line.

Textadept’s menu is also accessible in the form of a searchable dialog via Ctrl+P on Windows and Linux, ⌘P on macOS, and ^P in the terminal version. (Despite the fact that the terminal version does not have a menu, it does have this dialog.) Typing part of the name of any command in the dialog filters the list, with spaces being wildcards. The arrow keys move the selection up and down. Pressing Enter, selecting OK, or double-clicking on a command invokes it. (The terminal version requires pressing Enter.) This feature is an alternative to navigating the menus or remembering key bindings. It can also be used to quickly look up key bindings for particular commands.

Note: for commands that have more than one key binding, only one of those bindings is shown in the menu and dialog, and that binding is randomly chosen.

You can extend Textadept’s menu with your own menus, sub-menus, and menu items by modifying the textadept.menu.menubar table. Any modifications will show up in the selection dialog mentioned previously, even in the terminal version. For example, in your ~/.textadept/init.lua:

local tools = textadept.menu.menubar['Tools']
tools[#tools + 1] = {''} -- separator
tools[#tools + 1] = {'Reset L&ua State', reset}

Tab Bar

The GUI version of Textadept has a tab bar that displays all of Textadept’s open buffers by name, though it is only visible when two or more buffers are open. A ‘*’ character, if present, indicates there are unsaved changes in the marked buffer. There is only one tab bar for the entire application, even if there are multiple split views. When two or more views are open, the state of the tab bar applies only to the active view, and using the tab bar to switch between files also applies only to that view. Right-clicking on the tab bar brings up a configurable context menu that is defined by textadept.menu.tab_context_menu. Tabs can be rearranged by clicking, dragging, and dropping them. You can turn off the tab bar by setting ui.tabs. For example, in your ~/.textadept/init.lua:

ui.tabs = false

Cycle to the next buffer via Ctrl+Tab or Ctrl+PgDn on Windows and Linux, ^⇥ or ⌘⇟on macOS, and M-PgDn in the terminal version. Cycle to the previous buffer via Ctrl+Shift+Tab or Ctrl+PgUp, ^⇧⇥ or ⌘⇞, and M-PgUp.

The tab bar is also accessible in the form of a searchable dialog via Ctrl+B on Windows and Linux, ⌘B on macOS, and ^B in the terminal version. (Despite the fact that the terminal version does not have a tab bar, it does have this dialog.) The dialog displays a list of currently open buffers. Typing part of any filename filters the list, with spaces being wildcards. The arrow keys move the selection up and down. Pressing Enter, selecting OK, or double-clicking on a buffer switches to it. (The terminal requires pressing Enter.) This feature is particularly useful when many files are open, and navigating through the tab bar is tedious.

Buffer Browser    Buffer Browser Filtered

By default, the list shows more recently used buffers towards the top. You can configure the list to show buffers in the same order as the tab bar (the most recently opened buffers are shown towards the bottom) by changing the ui.buffer_list_zorder. For example, in your ~/.textadept/init.lua:

ui.buffer_list_zorder = false

Editor View

The editor view is where you will spend most of your time in Textadept. You can split it vertically and horizontally as many times as you like, and you can view the same buffer in two or more separate views. Lua also has near complete control over all views. The buffer and view documentation lists everything you can do with buffers and views directly. Right-clicking inside a view brings up a configurable context menu that is defined by textadept.menu.context_menu.

Split views can be dynamically resized by clicking and dragging on the splitter bar that separates them. The following key bindings apply for split views:

Note: depending on the split sequence, the order when cycling between views may not be linear.

Find & Replace Pane

The find & replace pane is a compact, full-featured pane that allows you to quickly search through files and directories. The pane is available only when you need it and quickly gets out of your way when you do not, minimizing distractions.

You can summon the find & replace pane via Ctrl+F on Windows and Linux, ⌘F on macOS, and ^F in the terminal version. It has the usual find and replace functionality you would expect, along with “Match Case”, “Whole Word”, “Regex”, and “In Files” options. The pane also stores find and replace history. As you search, Textadept can automatically highlight all instances of found text in the current buffer by setting ui.find.highlight_all_matches. For example, in your ~/.textadept/init.lua:

ui.find.highlight_all_matches = true

Note: Textadept does not support multi-line regex searches.

Terminal version note: find and replace history is limited to 10 items each.

While the pane is open in the GUI, the following key bindings apply:

While the pane is open in the terminal version, the following key bindings apply:

Tip: by default, “Replace All” replaces all text in the buffer. Selecting text and then performing “Replace All” replaces all text in that selection only.

Find in Files

Textadept can search for text within multiple files and directories via Ctrl+Shift+F on Windows and Linux, ⌘⇧F on macOS, and M-^F in the terminal version. Invoking “Find Next” prompts you for a directory to search in. The “Replace” entry has been substituted for a “Filter” entry that contains files and directories to include or exclude from the search.

A filter consists of a comma-separated list of glob patterns that match filenames and directories to include or exclude. Patterns are inclusive by default. Exclusive patterns begin with a ‘!’. If no inclusive patterns are given, any filename is initially considered. As a convenience, ‘/’ also matches the Windows directory separator (‘[/\]’ is not needed). The default filter excludes many common binary files and version control directories from searches.

Tip: Textadept keeps track of filters set per-directory. You can also set per-directory filters in Lua by modifying ui.find_in_files_filters. For example, in your ~/.textadept/init.lua:

-- Only search in certain source directories.
ui.find.find_in_files_filters['/path/to/project'] = {'/include', '/src'}

After performing a “Find in Files” search, a temporary buffer lists the search results. You can use the arrow keys to navigate within the list and press Enter to go to a result’s location in its respective file. You can also double-click on results or go to the next or previous result via Ctrl+Alt+G or Ctrl+Alt+Shift+G, respectively, on Windows and Linux; ^⌘G or ^⌘⇧G, respectively, on macOS; and M-G or M-S-G, respectively, in the terminal version.

Find in Files

Incremental Find

Textadept searches for text incrementally as you type when you summon the find & replace pane via Ctrl+Alt+F on Windows and Linux, ^⌘F on macOS, and M-F in the terminal version. All of the find options apply except for “In Files”.

Command Entry

The versatile command entry has many different roles. Its primary role is to execute Lua commands and interact with Textadept’s internal Lua state. In another context it filters text through shell commands. Lua extensions allow it to do even more. Like the find & replace pane, the command entry pops in and out as you wish. Each role has its own history that can be cycled through via the Up and Down key bindings on Windows, Linux, and the terminal version, and and on macOS.

Lua Command Entry

Command Entry

You can open the Lua command entry via Ctrl+E on Windows and Linux, ⌘E on macOS, and ^E in the terminal version. It acts very similarly to Lua’s interactive prompt. Type in the Lua command or code to run and press Enter to invoke or run it. Textadept’s Lua API contains all of the application’s built-in commands. For convenience, the contents of the buffer, view, ui, and textadept tables are considered to be global variables, the first parameter to buffer and view functions may be omitted, and function call parentheses can also be omitted. For example, instead of entering buffer:append_text('foo'), you can enter append_text('foo'). Instead of view:split(), you can simply use split. These convenience facilities are not available in normally executed Lua code, such as code in ~/.textadept/init.lua.

Warning: if you try to cause instability of Textadept’s Lua state, you will probably succeed, so be careful.

The following key bindings apply in the Lua command entry:

Command Completion

You can specify on the command line Lua commands and code to run on startup using the -e and --execute command line argument. This is useful when you want to run dynamic commands that do not belong in ~/.textadept/init.lua.

Tip: a side-effect of single-instance functionality in the GTK version of Textadept is that you can remotely control the original instance of Textadept. For example:

textadept ~/.textadept/init.lua &
textadept -e "events.emit(events.FIND, 'require')"

This will search for the first instance of the word “require” in the current file.

Shell Command Entry and Filtering Text

You can filter text through shell commands via Ctrl+| on Windows and Linux, ⌘| on macOS, and ^\ or ^| in the terminal version. An example would be running the shell command sort, which accepts lines in a buffer as standard input (stdin), sorts those lines, and then emits them to standard output (stdout), which Textadept replaces the original input text with. textadept.editing.filter_through() describes how this feature determines stdin.

Note: when using the GTK or terminal versions of Textadept, be careful when using commands that emit stdout while reading stdin (as opposed to emitting stdout only after stdin is closed). Input that generates more output than stdout can buffer may hang Textadept. On Linux for example, stdout may only be able to hold 64K while there is still incoming input. The Qt version of Textadept does not exhibit this limitation.

Statusbar

The statusbar consists of two sections. The left section displays temporary status messages, while the right section shows buffer status information. Buffer status information includes:

Document Statusbar


Working with Files and Projects


Textadept allows you to open files using a variety of methods:

Windows Note: Textadept cannot open files containing arbitrary characters in their filenames, even if Windows displays them properly. The editor can only open files whose names contain characters in the system’s encoding (e.g. CP1252 for English and most European languages). This is because Textadept relies on Lua for reading and writing files, which in turn relies on Microsoft’s C runtime library (MSVCRT), and MSVCRT uses single-byte character encodings (non-Unicode) for filenames. (Textadept has no problems working with a file’s contents, which may be encoded in UTF-8, UTF-16, etc.)

Quick Open

When it comes to projects, Textadept’s only concept of a project is a parent directory under a recognized form of version control (Git, Mercurial, SVN, Bazaar, and Fossil). There is no “Open Project” action. Textadept can work with multiple projects at once, since the current project depends largely on context. The current project is determined as follows:

  1. If the current buffer is a file, its parent directory is searched for a version control directory. If none is found, that directory’s parent directory is searched next, and so on. If a version control directory is found, its parent directory is the current project.
  2. If Textadept’s current working directory (cwd) contains a version control directory, that cwd is the current project. Otherwise, the cwd’s parent directory is searched, just like in step 1.
  3. If no version control directory is found, there is no current project.

Tip: you can specify Textadept’s current working directory by passing it on the command line when running the application. This effectively starts Textadept with a “default project”.

By default, Textadept’s quick open dialog displays nearly all types of files, and only the first 5000 files it finds. You can assign a project or directory-specific filter that indicates which files to display for that project or directory by modifying io.quick_open_filters, and you can specify a different maximum file list size that applies to all projects and directories by setting io.quick_open_max. For example, in your ~/.textadept/init.lua:

io.quick_open_filters['/path/to/project'] = {'/include', '/src'}
io.quick_open_max = 10000 -- support huge projects

A filter consists of a comma-separated list of glob patterns that match filenames and directories to include or exclude. Patterns are inclusive by default. Exclusive patterns begin with a ‘!’. If no inclusive patterns are given, any filename is initially considered. As a convenience, ‘/’ also matches the Windows directory separator (‘[/\]’ is not needed). The default filter excludes many common binary files and version control directories from searches.

You can mimic a more traditional approach to projects by saving and loading project-specific sessions via the “File > Save Session…” and “File > Load Session…” menu items, respectively. A session can be loaded on startup using the -s or --session command line argument.

Language

When Textadept opens a file, it automatically attempts to identify the programming language associated with that file and assigns a lexer to perform syntax highlighting of the file’s contents. The identification process is as follows:

  1. The first line of the file is checked against any Lua patterns in lexer.detect_patterns. If there is a match, the lexer associated with that matching pattern is used.
  2. The file’s extension is checked against any of the extensions in lexer.detect_extensions. If there is a match, the lexer associated with that matching extension is used. If the file does not have an extension, the entire file name is used in the check.

You can associate first line patterns, file extensions, and file names with lexers by modifying lexer.detect_patterns and lexer.detect_extensions. For example, in your ~/.textadept/init.lua:

lexer.detect_patterns['^#!.+/zsh'] = 'bash'
lexer.detect_extensions.luadoc = 'lua'

Textadept has lexers for more than 100 different programming languages and recognizes hundreds of file types. In the event that your programming language is not understood, you can write a lexer for it, place that lexer in your ~/.textadept/lexers/ directory, and add an extension and/or pattern for it.

For a given lexer name, Textadept attempts to find, in order, that lexer from the following locations:

  1. Your ~/.textadept/lexers/ directory.
  2. Textadept’s lexers/ directory.

Tip: placing lexers in your user data directory avoids the possibility of you overwriting them when you update Textadept. These lexers also take precedence over the ones installed with Textadept.

You can manually change a buffer’s lexer via Ctrl+Shift+L on Windows and Linux, ⌘⇧L on macOS, and M-^L in the terminal version. Typing part of a lexer name in the dialog filters the list, with spaces being wildcards. The arrow keys move the selection up and down. Pressing Enter, selecting OK, or double-clicking on a lexer assigns it to the current buffer. (The terminal requires pressing Enter.)

Encoding

Textadept has the ability to work with files encoded in one of many different encodings, but by default it only attempts to read UTF-8, ASCII, CP1252, and UTF-16 files, in that order. If you work with files that have other encodings, you will need to add them to io.encodings, Textadept’s known encoding list, before attempting to open one. For example, in your ~/.textadept/init.lua:

io.encodings[#io.encodings + 1] = 'UTF-32'
table.insert(io.encodings, 3, 'Macintosh') -- before CP1252

You can convert a buffer’s encoding using the “Buffer > Encoding” menu or buffer:set_encoding(). You can extend the menu to include more encodings. For example, in your ~/.textadept/init.lua:

local menu = textadept.menu.menubar['Buffer/Encoding']
local encoding = 'UTF-32'
menu[#menu + 1] = {encoding, function() buffer:set_encoding(encoding) end}

The default encoding for new buffers is UTF-8, due to its wide support in other text editors and all modern operating systems.

Buffer Settings

Textadept attempts to auto-detect a file’s line end mode (EOL mode), falling back on CRLF (“\r\n”) by default on Windows, and LF (‘\n’) on all other platforms. You can manually change the line ending mode using the “Buffer > EOL Mode” menu.

Textadept does not attempt to auto-detect a file’s indentation. The default indentation setting is a tab representing 8 spaces, but you can specify your preferred indentation settings globally, and on a language-specific basis. For example, in your ~/.textadept/init.lua:

-- Default indentation settings for all buffers.
buffer.use_tabs = false
buffer.tab_width = 2

-- Indentation settings for individual languages.
events.connect(events.LEXER_LOADED, function(name)
	if name == 'python' or name == 'yaml' then
		buffer.use_tabs = false
		buffer.tab_width = 4
	elseif name == 'go' then
		buffer.use_tabs = true
		buffer.tab_width = 4
	end
end)

You can manually change a buffer’s indentation using the following process:

  1. Toggle between using tabs and spaces via Ctrl+Alt+T on Windows and Linux, ^⌘T on macOS, and M-T in the terminal version.
  2. Set the indentation size via the “Buffer > Indentation” menu.
  3. Optionally convert existing indentation to the new indentation settings via the “Buffer > Indentation > Convert Indentation” menu item.
View Settings

Textadept normally does not wrap long lines into view, nor does it show whitespace characters. You can toggle line wrapping for the current buffer via Ctrl+\ on Windows and Linux, ⌘\ on macOS, and M-\ in the terminal version. You can toggle whitespace visibility for the current buffer via the “View > Toggle View Whitespace” menu item. Visible spaces are represented by dots, and visible tabs are represented by arrows. (The terminal version does not have default key bindings for either of these actions.)

The GUI version of Textadept can show small guiding lines based on indentation level, and does so by default. You can toggle the visibility of these guides for the current view via the “View > Toggle Show Indent Guides” menu item.

The GUI version of Textadept also allows you to temporarily increase or decrease the font size in the current view. The following key bindings apply for this feature:


Adept Editing


Textadept implements most of the customary key bindings for navigating text fields on each platform, including Bash-style bindings on macOS and in the terminal version. The editor also implements most of the usual basic editing key bindings (e.g. undo, redo, cut, copy, paste, etc.). All of Textadept’s navigation-related key bindings are listed in the “Movement” section of the key bindings list. Textadept’s basic editing key bindings are listed in the “Edit” section of that list. (They are also shown in the “Edit” menu.)

Brace Matching, Auto-pair, and Typeover

Textadept automatically highlights matching brace characters when the caret is over one of them: ‘(‘, ‘)’, ‘[’, ‘]’, ‘{‘, or ‘}’ for programming languages, and ‘<’ or ‘>’ for XML-like markup languages. You can go to the current character’s complement via Ctrl+M on Windows and Linux, ⌘M on macOS, and M-M in the terminal version.

Matching Braces

Since braces often go together in pairs, Textadept automatically inserts the complement of opening brace characters you type, deletes that complement if you press Backspace, and moves over the complement if you type it (as opposed to inserting it again). Textadept also exhibits this behavior for single and double quote characters (‘'’ and ‘"’). You can configure or disable this behavior by modifying textadept.editing.auto_pairs and textadept.editing.typeover_auto_paired. For example, in your ~/.textadept/init.lua:

-- Auto-pair and typeover '*' (Markdown emphasis/strong).
textadept.editing.auto_pairs['*'] = '*'

-- Disable only typeover.
textadept.editing.typeover_auto_paired = false

-- Disable auto-pair and typeover.
textadept.editing.auto_pairs = nil

Word Highlight

Textadept can be configured to automatically highlight all occurrences of the word under the caret, or all occurrences of the selected word (e.g. a variable name), by setting textadept.editing.highlight_words. For example, in your ~/.textadept/init.lua:

-- Highlight all occurrences of the current word.
textadept.editing.highlight_words = textadept.editing.HIGHLIGHT_CURRENT
-- Highlight all occurrences of the selected word.
textadept.editing.highlight_words = textadept.editing.HIGHLIGHT_SELECTED

Pressing Esc clears highlighting. By default, Textadept does not perform any automatic highlighting.

Word Highlight

Autocompletion and Documentation

Textadept provides built-in buffer-based word completion. With the help of the external Language Server Protocol module, Textadept can autocomplete programming language symbols, functions, class members, etc. and show documentation for them.

You can show word completion candidates for partially-typed words via Ctrl+Enter on Windows and Linux, ⌘↩ on macOS, and ^Enter in the terminal version. Continuing to type changes the suggested completion. Use the arrow keys to navigate within the list and press Enter to insert the rest of the selected word. By default, the list of completions comes from the current buffer. You can configure Textadept to look in all open buffers by setting textadept.editing.autocomplete_all_words. For example, in ~/.textadept/init.lua:

textadept.editing.autocomplete_all_words = true

Word Completion

Textadept’s framework for providing autocompletion relies on autocompleter functions, which are often supplied by language modules. You can use this framework to write your own autocompletion routines. The external LSP module does so in order to provide language-specific autocompletion. You can show completion candidates at the current position via Ctrl+Space on Windows and Linux, ⌘Space or ^Space on macOS, and ^Space in the terminal version.

Autocomplete Lua      Autocomplete Lua String

Also with the help of the LSP module, you can show any known documentation for the current symbol via Ctrl+? on Windows and Linux, ⌘? or ^? on macOS, and M-? or ^? in the terminal version.

Documentation

The LSP module contains a simple Lua language server that provides basic autocompletion and documentation support for Lua and Textadept’s Lua API.

Text Selections

Textadept has three kinds of text selections: contiguous, multiple, and rectangular.

You can create contiguous selections as follows:

You can create multiple selections as follows:

Textadept mirrors any typed or pasted text at each selection. You can deselect a particular additional selection by holding down Ctrl and clicking it with the mouse.

You can create a rectangular selection as follows:

You are permitted to create a zero-width rectangular selection that spans multiple lines, and for this kind of selection, Textadept mirrors any typed or pasted text on all of those lines.

Rectangular Selection      Rectangular Edit

You can also copy rectangular blocks of text and paste them into rectangular blocks of the same size.

Note: macOS does not support directly pasting into rectangular selections. Instead, use the Lua Command Entry and enter replace_rectangular(ui.clipboard_text) after copying a block of text.

Text Transformations

Textadept can apply many different transformations to the current word, line, and selected text.

You can auto-enclose selected text between any typed punctuation character (taking into account textadept.editing.auto_pairs) by setting textadept.editing.auto_enclose. For example, in your ~/.textadept/init.lua:

textadept.editing.auto_enclose = true

Textadept records buffer positions within views over time and allows for navigating through that history. Navigate backward or forward via Ctrl+[ or Ctrl+], respectively, on Windows and Linux; ⌘[ or ⌘], respectively, on macOS; and M-[ or M-], respectively, in the terminal version.

Go To Line

You can go to a specific line in the current buffer via Ctrl+G on Windows and Linux, ⌘G on macOS, and ^G in the terminal version. Enter the line number to go to in the prompt, and press Enter or click OK.

Bookmarks

Bookmarks are markers attached to lines of interest. They move in sync with the lines they were added to as buffer text is inserted and deleted. Bookmarks show up in the left-hand margin after line numbers. Textadept allows you to bookmark lines and jump back to them later. The following key bindings apply for bookmarks:

Macros

Macros allow you to quickly record a series of edits and play them back without having to write a custom Lua script. The following key bindings apply for macros:

You can also use the “Tools > Macros” menu to save the most recently recorded macro to a file, and to load one for playback on demand.

Tip: the previously recorded/loaded macro is always registered to 0 (zero), so if you accidentally recorded/loaded a macro without having registered/saved the previous one, you can reload and play it via Ctrl+Alt+R 0 on Windows and Linux, ^⌘R 0 on macOS, and M-R 0 in the terminal version.

Snippets

Snippets are dynamic text templates that can be inserted into the buffer on demand. They are composed of any combination of plain text, placeholders for interactive input, mirrors and transforms for interactive input, and arbitrary Shell code. Snippets eliminate the need for typing repetitive code constructs like class definitions, getters and setters, control structures, API calls, and more.

Snippet      Snippet Expanded

A snippet has a trigger word associated with snippet text in the snippets table. Language-specific snippets are in a subtable assigned to their language’s lexer name. Snippets may also be the contents of files in a snippet directory, with file names being the trigger word. The snippets documentation describes snippets and their contents in more detail.

The following key bindings apply for snippets:

Code Folding

Textadept can temporarily hide blocks of code in supported languages. Markers in the margin to the left of code denote fold points. Clicking on those markers toggles folding. You can toggle folding for the current block via Ctrl+} on Windows and Linux, ⌘} on macOS, and M-} in the terminal version.

Folding

Virtual Space

Textadept normally constrains the caret to remain within text lines. Enabling virtual space allows you to move the caret into the space beyond the ends of lines. Toggle virtual space via the “View > Toggle Virtual Space” menu item.

Key Bindings

Key bindings are simply commands (Lua functions) assigned to key sequences in the keys table. Key sequences are composed of an ordered combination of modifier keys followed by either the key’s inserted character or, if no such character exists, the string representation of the key according to keys.KEYSYMS. Language-specific keys are in a subtable assigned to their language’s lexer name. Key sequences can also be assigned tables of key bindings to create key chains (e.g. Emacs C-x prefix). Key bindings can be grouped into modes such that while a mode is active, Textadept ignores all key bindings outside that mode until the mode is unset (e.g. Vim-style modal editing). The keys documentation describes all of this in more detail.


Compile, Run, Build, and Test


Textadept knows most of the commands that compile and/or run code in source files. It also knows some of the commands that build projects, and you can tell the editor how to run your project’s test suite. Finally, you can run arbitary commands in the context of your project. Textadept recognizes many of the warning and error messages emitted by those commands and marks them as they occur in compile/run/build/test output. Double-clicking on a line with a warning or error jumps to its source.

The following key bindings apply for compiling and running source files, and for building projects and running tests and project commands:

Prior to running a compile, run, build, or test command, Textadept will prompt you with either:

  1. A command it thinks is appropriate for the current file or project.
  2. A command you have specified for this current context.
  3. A command you have previously run in this context.
  4. A blank command for you to fill in.

Make any necessary changes to the command and then run it by pressing Enter. You can cycle through command history via Up and Down on Windows, Linux, and the terminal version, and and on macOS. You can opt out of running the command via Esc. In most cases, Textadept will remember compile and run commands on a per-filename basis as you use them, as well as build, test, and project commands on a per-directory basis.

You can configure Textadept to run commands immediately without a prompt by setting textadept.run.run_without_prompt. For example, in your ~/.textadept/init.lua:

textadept.run.run_without_prompt = true

Runtime Error

You can change or add compile, run, build, test, and project commands by modifying the textadept.run.compile_commands, textadept.run.run_commands, textadept.run.build_commands, textadept.run.test_commands, and textadept.run.run_project_commands tables, respectively. For example, in your ~/.textadept/init.lua:

textadept.run.compile_commands.foo = 'foo "%f"'
textadept.run.run_commands.foo = './"%e"'

textadept.run.build_commands['/path/to/project'] = 'make -C src -j4'
textadept.run.test_commands['/path/to/project'] = 'lua tests.lua'
textadept.run.run_project_commands['/path/to/project'] = function()

end

Tip: you can set compile and run commands on a per-filename basis.

When you execute a compile, run, build, test, or project command, that command’s output is printed to a temporary buffer in real-time. You can configure Textadept to print output in the background by setting textadept.run.run_in_background. For example, in your ~/.textadept/init.lua:

textadept.run.run_in_background = true

Modules


Modules are packages of Lua code that provide functionality for Textadept. Most of the editor’s features come from individual modules (see Textadept’s core/ and modules/ directories). Textadept can load modules when the application starts up, or it can load modules on-demand in response to events. Once a module is loaded, it persists in memory and is never unloaded. Textadept attempts to load, in order, a given module from the following locations:

  1. Your ~/.textadept/modules/ directory.
  2. Textadept’s modules/ directory.

Tip: placing modules in your user data directory avoids the possibility of you overwriting them when you update Textadept. These modules also take precedence over the ones installed with Textadept.

Textadept will only load modules it is explicitly told to load (e.g. from your ~/.textadept/init.lua). For example, in your ~/.textadept/init.lua:

local lsp = require('lsp')
lsp.server_commands.cpp = 'clangd'

You can automatically load a “language module” (if it exists) after opening a file of that type:

events.connect(events.LEXER_LOADED, function(name)
	if package.searchpath(name, package.path) then require(name) end
end)

Note: lexer language names are typically the names of lexer files in your ~/.textadept/lexers/ directory and Textadept’s lexers/ directory.

Developing Modules

Modules follow the Lua package model: a module is either a single Lua file or a group of Lua files in a directory that contains an init.lua file (which is the module’s entry point). The name of the module is its file name or directory name, respectively. Here are some basic guidelines for developing modules and some things to keep in mind:

Tip: you do not need to have a language module in order to have language-specific editing features. You can simply put language-specific features inside an events.LEXER_LOADED event handler. For example, in your ~/.textadept/init.lua:

-- Setup language-specific indentation settings.
events.connect(events.LEXER_LOADED, function(name)
	if name == 'python' then buffer.use_tabs, buffer.tab_width = false, 4 end
end)

Themes


Themes customize Textadept’s look and feel. The editor comes with three built-in themes: “light”, “dark”, and “term”. The default theme for the GUI version is “light” if light mode is currently enabled, or “dark” if dark mode is enabled. The default theme for the terminal version is “term”.

Light Theme    Dark Theme    Term Theme

A theme consists of a single Lua file, and is typically responsible for:

Textadept attempts to load, in order, a given theme from the following locations:

  1. Your ~/.textadept/themes/ directory.
  2. Textadept’s themes/ directory.

Tip: placing themes in your user data directory avoids the possibility of you overwriting them when you update Textadept. These themes also take precedence over the ones installed with Textadept.

You can set Textadept’s theme using view:set_theme(). You can also tweak a theme’s styles on a per-language basis. For example, in your ~/.textadept/init.lua:

if not CURSES then
	view:set_theme('light', {font = 'Monospace', size = 12})
	-- You can alternatively use the following to keep the default theme:
	-- view:set_theme{font = 'Monospace', size = 12}
end

-- Color Java class names black instead of the default yellow.
events.connect(events.LEXER_LOADED, function(name)
	if name ~= 'java' then return end
	local default_fore = view.style_fore[view.STYLE_DEFAULT]
	view.style_fore[buffer:style_of_name(lexer.CLASS)] = default_fore
end)

Tip: you can experiment with themes without having to restart Textadept by using the reset() command in the Lua Command Entry. Once you make changes to either your ~/.textadept/init.lua or theme file, issuing the reset command will reload your changes.

The widgets in the GTK version of Textadept cannot be themed using Lua theme files. Instead, you must use GTK Themes or GTK CSS, which are part of the GUI toolkit Textadept uses. The exception to this is find & replace entry font, which can be changed.


Scripting


Nearly every aspect of Textadept can be scripted, or controlled, using Lua. Textadept contains its own internal copy of Lua 5.4, which is largely unmodified compared to the official Lua release. The main difference is that Textadept’s Lua does not have any compatibility options turned on for previous versions of Lua.

Being an event-driven application, Textadept simply responds to input like key presses, mouse clicks, and state changes by running Lua code (more specifically, executing Lua functions). For example, when you press a key, Textadept emits an events.KEYPRESS event, which its core/keys.lua is listening for. When a sequence like Ctrl+O on Windows and Linux is recognized, core/keys.lua looks up which Lua function is assigned to the keys['ctrl+o'] key. By default, it is io.open_file(), so that function is executed and the user is prompted for a file to open. You could bind a different function to that key and Textadept will duly execute it. Similarly, when the editor opens a file via io.open_file(), that function emits a events.FILE_OPENED event, which you could listen for in your ~/.textadept/init.lua and perform your own action, such as loading some project-specific tools for editing that file.

Your ~/.textadept/init.lua is the entry point to scripting Textadept. In this file you can set up custom key bindings, menu items, and event handlers that will perform custom actions. Here are some ideas:

Textadept’s Lua API is extensively documented and serves as the ultimate resource when it comes to scripting the editor. The claim “Textadept gives you complete control over nearly the entire application using Lua” is not an exaggeration!


Compiling


Textadept can be built on Windows, macOS, or Linux using CMake. CMake will automatically detect which platforms you can compile Textadept for (e.g. Qt, GTK, and/or Curses) and build for them. On Windows and macOS you can then use CMake to create a self-contained application to run from anywhere. On Linux you can either use CMake to install Textadept, or place compiled binaries into Textadept’s root directory and run it from there.

Requirements

Requirements:

macOS Note: XCode provides Clang.

Linux Note: these requirements should be readily available from a package manager. On Ubuntu for example, these dependencies would be provided by the build-essential, qtbase5-dev, libgtk-3-dev (or libgtk2.0-dev), and libncurses-dev packages.

Compiling

Basic procedure:

  1. Configure CMake to build Textadept by pointing it to Textadept’s source directory (where CMakeLists.txt is) and specifying a binary directory to compile to.
  2. Build Textadept.
  3. Either copy the built Textadept binaries to Textadept’s directory or use CMake to install it.

For example:

cmake -S . -B build_dir -D CMAKE_INSTALL_PREFIX=build_dir/install
cmake --build build_dir -j # compiled binaries are in build_dir/
cmake --install build_dir # self-contained installation is in build_dir/install/

On Windows, you can either use the Visual Studio solution to build Textadept, or run cmake --build -j from the build directory in Visual Studio’s developer command prompt.

Tip: you can use the environment variable TEXTADEPT_HOME to specify the location of Textadept’s root directory. Doing so allows you to run Textadept executables directly from the binary directory without having to install or copy them.

Windows and macOS Note: when installing the Qt version of Textadept, Qt’s bin/ directory should be in your %PATH% or $PATH, respectively.

CMake boolean variables that affect the build:


Appendix


Regex and Lua Pattern Syntax

The following table outlines Regex and Lua Pattern syntax:

Regex Lua Meaning
. . Matches any character
[[:alpha:]] %a Matches any letter
\d %d Matches any digit
[[:lower:]] %l Matches any lower case character
[[:punct:]] %p Matches any punctuation character
\s %s Matches any space character
[[:upper:]] %u Matches any upper case character
\w %w Matches any alphanumeric character (Regex includes ‘_’)
[[:xdigit:]] %x Matches any hexadecimal digit
[set] [set] Matches any character in set, including ranges like A-Z
[^set] [^set] Matches the complement of set
* * Matches the previous item (Regex) or class (Lua) 0+ times
+ + Matches the previous item or class 1+ times
*? - Matches the previous item or class 0+ times, non-greedily
+?   Matches the previous item 1+ times, non-greedily
? ? Matches the previous item or class once or not at all
{m,n}   Matches the previous item between m and n times
{m,}   Matches the previous item at least m times
{m}   Matches the previous item exactly m times
|   Matches either the previous item or the next item
  %bxy Matches a balanced string bounded by x and y
  %f[set] Matches a position between characters not in and in set
\<   Matches the beginning of a word
\>   Matches the end of a word
\b   Matches a word boundary
^ ^ Matches the beginning of a line unless inside a set
$ $ Matches the end of a line unless inside a set
( ( The beginning of a captured matching region
) ) The end of a captured matching region
(?:)   Consider matched “” as a single, uncaptured item
\n %n The nth captured matching region’s texta
\x %x Non-alphanumeric character x, ignoring special meaning

aIn replacement text, “\0” (Regex) or “%0” (Lua) represents all matched text.

Textadept’s regular expressions are based on the C++11 standard for ECMAScript. There are a number of references for this syntax on the internet, including:

More information on Lua patterns can be found in the Lua 5.4 Reference Manual.

Terminal Version Compatibility

Textadept’s terminal version requires a font with good glyph support (like DejaVu Sans Mono or Liberation Mono), and lacks some GUI features due to the terminal’s constraints:

Directory Structure

Textadept’s directory structure is organized as follows:

Technologies

Textadept is composed of the following technologies:

Migrating from Textadept 11 to 12

API Changes
Old API Change New API
_G    
N/A Added GTK, QT
OSX Changed Always true on macOS, not just in the GUI version
_M Removed N/Aa
_SCINTILLA    
next_* Renamed new_*
buffer    
tab_label Changed Write-only
property_int Removed N/A
MARKNUM_FOLDER* Renamed view.MARKNUM_FOLDER*
events    
KEYPRESS Changed Changed arguments
TAB_CLICKED Changed Changed arguments
MOUSE Changed Changed arguments
io    
N/A Added ensure_final_newlineb
quick_open() Changed Removed opts parameter
lexer    
N/A Added names()
colors Renamed view.colors
styles Renamed view.styles
fold* Renamed view.fold*
token() Renamed tag(), and made into an instance method
property_expanded Removed N/A
starts_line() Changed Added allow_indent parameter
last_char_includes() Renamed after_set()
word_match() Changed Can also be used as an instance method
N/A Added set_word_list()
N/A Added number_() and friends
to_eol() Changed prefix parameter is optional
fold_line_groups Removed N/A
textadept.editing    
INDIC_BRACEMATCH Removed N/Ac
brace_matches Removed N/Ad
auto_pairs Changed Keys are string characters, not byte values
typeover_chars Changed typeover_auto_paired
api_files Removed N/A
show_documentation Removed N/A
textadept.file_types Removed N/A
extensions Renamed lexer.detect_extensions
patterns Renamed lexer.detect_patterns
select_lexer() Replaced textadept.menu.menubar['Buffer/Select Lexer...'][2]
textadept.macros    
play() Changed Added optional filename parameter
textadept.run    
error_patterns Removed N/A
set_arguments() Removed N/Ae
N/A Added run_project(), run_project_commands
N/A Added INDIC_WARNING, INDIC_ERROR
textadept.snippets    
cancel_current Renamed cancel
N/A Added transform_methods
N/A Added variables
ui    
N/A Added output()
silent_print Replaced print_silent(), output_silent()
_print() Renamed print_to()
switch_buffer() Changed Removed zorder parameter in favor of buffer_list_zorder
N/A Added suspend()
ui.command_entry    
append_history() Removed N/A
run() Changed Changed parameter list
ui.dialogs    
msgbox(), ok_msgbox(), yesno_msgbox() Replaced message()
inputbox(), standard_inputbox() Replaced input()
secure_inputbox(), secure_standard_inputbox() Removed N/A
fileselect(), filesave() Replaced open(), save()
progressbar() Replaced progress()
filteredlist() Replaced list()
dropdown(), standard_dropdown() Removed N/A
textbox(), optionselect(), colorselect(), fontselect() Removed N/A
view    
N/A Added set_styles()

bNo longer part of textadept.editing.strip_trailing_spaces
cUse view.STYLE_BRACEBAD and view.STYLE_BRACELIGHT instead
dAngles as brace characters is auto-detected now
eSee below how compile and run commands have changed

Theme Changes

Textadept has a new set of themes and styles to set. All styles are view-specific; they are no longer tied to lexers. This means one view can have a light theme, and another can have a dark theme.

Themes can be migrated from Textadept 11 to 12 in the following way:

Lexer Changes

Textadept’s lexers use a new convention and no longer contain styling information. Custom lexers should be migrated, and themes are responsible for styling custom tags. Also, lexers no longer have access to Textadept’s Lua state or any buffer information. They are strictly sandboxed.

events.LEXER_LOADED will be emitted less frequently than before. For example, switching between buffers will no longer emit it. You may want to also connect lexer-specific event handlers to events.BUFFER_AFTER_SWITCH and events.VIEW_AFTER_SWITCH and check buffer.lexer_language from within them.

Snippet Changes

Textadept now supports TextMate-style snippets. The legacy format is still supported, but those snippets should be migrated as soon as possible.

Compile, Run, Build, and Test Changes

All compile, run, build, and test commands no longer fire immediately when invoked. Instead, candidate commands are displayed in the command entry first. Pressing Enter will run the command. This allows for in-place modifications of commands that will be remembered next time the command is run for a particular file/project. As a result, per-file and per-project command histories are now available.

Also, command output uses a new “output” lexer which recognizes warnings and errors. Textadept no longer attempts its own warning/error detection.

Key Bindings Changes

Textadept’s key bindings have been redesigned to be as consistent as possible between operating systems and platforms.

As a result, macros recorded in Textadept 11 will likely not be compatible in Textadept 12.

Dialog Changes

Dialogs have been simplified in order to accommodate multiple platforms (currently Qt, GTK, and curses). In general, affirmative responses return input data rather than returning buttons and then input data, and negative responses return nil. For example, pressing Enter or clicking “Ok” in an input dialog returns the text entered rather than returning a button code (that needs to be interpreted) and text entered. Similarly, pressing Escape or clicking “Cancel” in an input dialog returns nil rather than returning a button code that needs to be interpreted.

Dialogs no longer accept a string_output option. Buttons are always returned as numbers and list selections are always returned as numeric indices.

Filter Changes

Filters for lfs.walk(), io.quick_open(), and ui.find.find_in_files() no longer use Lua patterns, but use typical shell glob patterns instead. This means special characters like ‘-‘ and ‘+’ can be used literally and longer need to be escaped with ‘%’.

Language Module Changes

Textadept no longer automatically loads language modules. They need to be manually loaded like other modules. You can either do this directly on startup from your ~/.textadept/init.lua, or lazy load them from an events.LEXER_LOADED event handler in your ~/.textadept/init.lua:

require('lua') -- load language module on startup

-- Lazy-load language modules as files are opened.
events.connect(events.LEXER_LOADED, function(name)
	if package.searchpath(name, package.path) then require(name) end
end)

If you prefer old behavior that loads all language modules into a global _M table, then you can do this:

_M = {}
events.connect(events.LEXER_LOADED, function(name)
	if package.searchpath(name, package.path) then _M[name] = require(name) end
end)

Accessing and changing menu items from top-level menus (menubar, context menu, and tab menu) has a new shorthand notation:

local select_word = textadept.menu.menubar['Edit/Select/Select Word'][2]
local find = textadept.menu.menubar['Search/Find']
find[1], find[2] = 'Custom Find', custom_find_function

Previously, you had to perform cumbersome one-at-a-time indexing:

local select_word = textadept.menu.menubar[_L['Edit']][_L['Select']][_L['Select Word']][2]
local find = textadept.menu.menubar[_L['Search']][_L['Find']]
find[1], find[2] = 'Custom Find', custom_find_function

Also, menu labels are auto-localized. You can use your locale’s labels or Textadept’s English ones.