Re: [code] [textadept] Interactive Lua mode?

From: Dirk GŁnther <std300.att.gmail.com>
Date: Tue, 22 Oct 2013 22:06:31 +0200

Hi Mitchell,

great suggestion. As a start I have:

--------------------------------------------
function eval_buffer()
 load(buffer:get_text())()
end

keys['m#'] = eval_buffer
--------------------------------------------

which seems to work fine. I am sure I'll notice when I get into trouble by
redefining m#...

Thanks (and also to Robert)

  Dirk

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Received on Tue 22 Oct 2013 - 16:06:31 EDT

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