Re: [code] [textadept] Interactive Lua mode?

From: Dirk GŁnther <>
Date: Tue, 22 Oct 2013 22:06:31 +0200

Hi Mitchell,

great suggestion. As a start I have:

function eval_buffer()

keys['m#'] = eval_buffer

which seems to work fine. I am sure I'll notice when I get into trouble by
redefining m#...

Thanks (and also to Robert)


You are subscribed to
To change subscription settings, send an e-mail to
To unsubscribe, send an e-mail to
Received on Tue 22 Oct 2013 - 16:06:31 EDT

This archive was generated by hypermail 2.2.0 : Wed 23 Oct 2013 - 06:45:23 EDT