Re: [code] [textadept] ui.dialogs

From: Mitchell <>
Date: Mon, 20 Jan 2014 23:13:17 -0500 (EST)

Hi Richard,

On Mon, 20 Jan 2014, Richard Philips wrote:

> Hello Mitchell,
> just to tell you that ui.dialogs.inputbox with tables works perfectly!
> There is one minor remark - and I suspect that you considered it as well -
> it is a pity that the 'informative_text' and 'text' keys do not match.

Why is that? I figured an offset of 1 is easily taken care of. (e.g.

> This could be solved by putting the main message text in informative_text[0]

This would break the current implementation of Textadept's gtdialog
interface because it depends on Lua's 1-based table indexes. Patching in a
test for a zero index feels too messy.


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Received on Mon 20 Jan 2014 - 23:13:17 EST

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