Re: [code] Possible GTK init problem

From: Mitchell <>
Date: Fri, 21 Oct 2016 17:08:27 -0400 (EDT)

Hi Markus,

On Thu, 20 Oct 2016, Markus F.X.J. Oberhumer wrote:

> Hi Mitchell,
> thanks, but the following does not work for me:
> local function gui_ready()
> if buffer.lines_on_screen > 0 then
> -- disconnect immediately to avoid recursion
> events.disconnect(events.UPDATE_UI, gui_ready)
> local l = string.format('%d', buffer.lines_on_screen)
> buffer:append_text('lines_on_screen='..l..'\n')
> end
> end
> events.connect(events.UPDATE_UI, gui_ready)
> I think the problem here is that disconnect inside an event handler
> is somewhat flaky.

No, that's not the issue. I can use `print()`, `ui.statusbar_text = ...`,
etc. I just cannot modify buffer contents, so it seems Scintilla is not
re-entrant in this way. The following works for me on both GUI and
terminal versions:

   if not CURSES then
     local function gui_ready()
       if buffer.lines_on_screen > 0 then
         events.disconnect(events.UPDATE_UI, gui_ready)
         -- Emit 'gui_ready' as soon as UPDATE_UI returns since Scintilla
         -- is not re-entrant for UPDATE_UI.
         timeout(0.1, function() events.emit('gui_ready') end)
     events.connect(events.UPDATE_UI, gui_ready)

   events.connect(not CURSES and 'gui_ready' or events.INITIALIZED, function()
     local l = string.format('%d', buffer.lines_on_screen)

At least this method does not rely on an arbitrary timeout in an
`events.INITIALIZED` event handler. I agree that was not an ideal


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Received on Fri 21 Oct 2016 - 17:08:27 EDT

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